City Transport Simulator - Trailer & Marketing Assets
Official marketing work for ViewApp, produced at NPLAY.
Role: gameplay capture, shot setup, composition, trailer editing, pacing and sound design.
Additional work: screenshot capture, image editing, motion graphics adaptation and final delivery.
[Edited & Captured]
Selected Marketing Screenshots
Shot setup, composition, capture and final image editing by me.
Freelance trailer work
Remnant Protocol - Official Release Date Trailer
Freelance trailer production for Progenitor Game Studios. I handled the full edit, shot selection, pacing, color grading, audio sync, screen compositing and branded outro motion graphics.
[Edited, Composited & Motion Graphics]
Action & Stylized Editing
CINEMATIC & EMOTIONAL EDITING
Ghost of Tsushima β Stylized Tribute Trailer
An emotional retelling of Jin Sakaiβs story through curated gameplay, voiceover, and debug camera footage. Focused on pacing, tone, and cinematic visuals to reflect the gameβs atmosphere and narrative arc.
[Edited & Primarily Self-Captured β includes select CGI trailer footage]
Elden Ring β A Cinematic Journey
A HUD-less gameplay journey through Shadow of the Erdtree, featuring cinematic boss encounters, ambient storytelling, and carefully synced voiceover and music. Edited and captured to highlight the emotional scale, rhythm, and mythology of the DLC.
[Edited & Captured]
Experience β A Tribute to Gamingβs Most Powerful Journeys
An emotional tapestry of the greatest games ever made β blending powerful in-game cinematics, iconic voiceovers, and music that echoes with memory. This tribute honors the stories that stayed with us, long after the credits rolled.
[Edited]
In The End β A Tribute to Gaming Legends
A cinematic tribute combining in-game cutscenes, voiceovers, and music-driven editing β celebrating the emotional high points of iconic titles like The Witcher 3 and Red Dead 2. Carefully timed transitions and VO lines bring out the soul of each story.
[Edited]
SELECTED GAMEPLAY & CAPTURE WORK
Assassinβs Creed Shadows β Blades, Shadows, and Silence
Edited capture showcase focused on cinematic camera work, atmosphere, character moments and dynamic fight choreography.
[Edited & Captured]
Assassinβs Creed Mirage β Flawless Stealth Cleanout (One Take)
A one-take gameplay capture focused on clean stealth execution, routing, timing and readable action flow.
[Captured]
AUDIENCE FEEDBACK

"Should I like this for the transitions or the gameplay!"
β YouTube comment
"I have come back to this video atleast 10 times for how beautifuly cinemetographic it is"
β YouTube comment
"What you are doing here is amazing!"
β YouTube comment
"Great Editing β brought out my passion for the game I never knew I had"
β YouTube comment
See more reactions on my YouTube Channel
Moritz Klatt
Trailer Editor / Cinematic Artist
Iβm a Trailer Editor and Cinematic Artist drawn to the emotional power of visual storytelling in games.I specialize in crafting cinematic trailers and in-engine sequences that build atmosphere, tension, and narrative impact through pacing, music, and composition.Over the past years, Iβve created game-focused cinematic work reaching over 4 million views, including fully self-produced, officially published trailers with full end-to-end ownership.I enjoy owning the full creative process from shot planning and capture to final edit and collaborating with teams that value emotional storytelling and craft.
Cinematic Trailer Production
Trailer Editing
- Cinematic Trailers: Story-driven edits with music and VO.- Gameplay Montages: Action-focused highlight reels.- Tribute/Promo Edits: Emotional and thematic community videos.
Gameplay Capture
- Cinematic Debug Shots: Stylized, in-engine camera work.- Clean Gameplay Recording: HUD-free or player view captures.- In-Game Scene Staging: Choreographed and scripted shots.
Production & Post
- Shot Planning: Beat-by-beat trailer scripting.- VO/Dialogue Sync: Cuts that enhance narrative voice lines.- Music Sync: Rhythm-based editing to intensify impact.
Technical & Workflow
- Organized Asset Management.- Experience across multiple AAA titles.

π¬ Letβs Work Together
Available for freelance, indie collaboration, or full-time roles.
City Transport Simulator - Trailer & Marketing Assets





































